関数
| アクセス | タイプ | モディファイア | 名前 | 説明 |
|---|---|---|---|---|
public | void | reset() | ||
public | void | |||
public | void | |||
public | const | getCamera() | ||
public | void | |||
public | const | getLights() | ||
public | void | |||
public | void | |||
public | bool | const | ||
public | const | |||
public | const DrawPoly2DInstance::List | const | getInstances2D() | |
public | void | |||
public | const DrawPoly3DInstance::List | const | getInstances3D() | |
public | void | |||
public | const | getSkyInstance() | ||
protected | void | resetCamera() | ||
protected | void | resetLights() | ||
protected | void | refresh2DDraws() | ||
protected | void | reset2DDraws() | ||
protected | void | refresh3DDraws() | ||
protected | void | reset3DDraws() |
メンバ
| アクセス | タイプ | モディファイア | 名前 | 説明 |
|---|---|---|---|---|
protected | m_camera | |||
protected | m_lights | |||
protected | m_polys | |||
protected | m_2DInstances | |||
protected | m_3DInstances | |||
protected | m_skyInstance |