メンバ
| アクセス | タイプ | モディファイア | 名前 | 説明 |
|---|---|---|---|---|
public | const char* | static, constexpr | APPLICATION_NAME | |
public | const char* | static, constexpr | ENGINE_NAME | |
public | const char* | static, constexpr | SCENE_LAYER_ID | |
public | const char* | static, constexpr | SCENE_SKY_LAYER_ID | |
public | const char* | static, constexpr | SCENE_SHADOW_LAYER_ID | |
public | const char* | static, constexpr | SCENE_MESH_LAYER_ID | |
public | const char* | static, constexpr | SCENE_PARTICLE_LAYER_ID | |
public | const char* | static, constexpr | SCENE_LINE_LAYER_ID | |
public | const char* | static, constexpr | SCENE_FOREGROUND_LAYER_ID | |
public | const char* | static, constexpr | UI_LAYER_ID | |
public | const char* | static, constexpr | SCREEN_TARGET_ID | |
public | const std::uint32_t | static, constexpr | TEXTURE_MAX_SIZE | |
public | const std::uint32_t | static, constexpr | TEXTURE_STREAM_TAIL | |
public | const std::uint32_t | static, constexpr | TEXTURE_SLOT_MAX | |
public | const std::size_t | static, constexpr | RESOURCE_MESH_INITIAL_BYTES | |
public | const std::size_t | static, constexpr | RESOURCE_STAGING_INITIAL_BYTES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_SCENE_VERTICES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_SCENE_INDICES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_SCENE_INSTANCES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_UI_VERTICES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_UI_INDICES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_UI_INSTANCES | |
public | const std::size_t | static, constexpr | RESOURCE_CAP_UI_GLYPHS | |
public | const std::uint32_t | static, constexpr | TEXTURE_TABLE_BINDING | |
public | const std::uint32_t | static, constexpr | TEXTURE_CLASS_COUNT | |
public | const std::uint32_t | static, constexpr | TEXTURE_CLASS_BINDING | |
public | static, constexpr | TEXTURE_CLASS_SIZES | ||
public | const std::uint32_t | static, constexpr | MAX_PARTICLES | |
public | const std::uint32_t | static, constexpr | SHADOW_MAP_WIDTH | |
public | const std::uint32_t | static, constexpr | SHADOW_MAP_HEIGHT | |
public | const std::uint32_t | static, constexpr | SHADOW_CASCADE_COUNT | |
public | const std::uint32_t | static, constexpr | MAX_LIGHTS | |
public | const std::uint32_t | static, constexpr | SKY_TEXTURE_SIZE | |
public | const std::uint32_t | static, constexpr | SKY_MIP_LEVELS | |
public | const Color::Rgba | static | OUTLINE_COLOR |