Funções
| Accesso | Returno | Modificador | Nome | Descrição |
|---|---|---|---|---|
public | void | bind( lua_State* inState ) | ||
public | void | bindVec2( lua_State* inState ) | ||
public | void | |||
public | bool | isVec2( lua_State* inState, int inIndex ) | ||
public | checkVec2( lua_State* inState, int inIndex ) | |||
public | void | bindVec3( lua_State* inState ) | ||
public | void | |||
public | bool | isVec3( lua_State* inState, int inIndex ) | ||
public | checkVec3( lua_State* inState, int inIndex ) | |||
public | void | bindVec4( lua_State* inState ) | ||
public | void | |||
public | bool | isVec4( lua_State* inState, int inIndex ) | ||
public | checkVec4( lua_State* inState, int inIndex ) | |||
public | void | bindColor( lua_State* inState ) | ||
public | void | |||
public | bool | isColor( lua_State* inState, int inIndex ) | ||
public | checkColor( lua_State* inState, int inIndex ) | |||
public | void | bindRotator( lua_State* inState ) | ||
public | void | |||
public | bool | isRotator( lua_State* inState, int inIndex ) | ||
public | checkRotator( lua_State* inState, int inIndex ) | |||
public | bool | |||
public | bool | setField( lua_State* inState, void* inInstance, int inIndex ) | ||
public | int | pushValue( lua_State* inState, const std::any& inValue ) | ||
public | bool |