Constructors
| Name | Description |
|---|---|
Engine() | |
Engine() | |
Engine() |
Destructors
| Name | Description |
|---|---|
~Engine() |
Functions
| Access | Return | Modifier | Name | Description |
|---|---|---|---|---|
private | class | Application() | ||
public | static | getInstance() | ||
public | operator=() | |||
public | operator=() | |||
public | void | tick( float inDeltaTime ) | ||
public | void | clear() | ||
public | void | |||
public | const | getParticles() | ||
public | std::uint32_t | const | getParticleCount() |
Members
| Access | Type | Modifier | Name | Description |
|---|---|---|---|---|
private | std::vector<std::unique_ptr<System>> | m_systems |