Constructors
| Name | Description |
|---|---|
System() | |
System() | |
System() |
Destructors
| Name | Description |
|---|---|
~System() |
Override Functions
| Access | Return | Modifier | Name | Description |
|---|---|---|---|---|
public | void | onAttributeRefresh() | ||
public | void |
Functions
| Access | Return | Modifier | Name | Description |
|---|---|---|---|---|
public | operator=() | |||
public | operator=() | |||
public | void | |||
public | bool | const | isAlive() | |
public | void | tick( float inDeltaTime ) | ||
public | void | const |
Members
| Access | Type | Modifier | Name | Description |
|---|---|---|---|---|
public | const char* | static, constexpr | TAG_ID | |
public | const char* | static, constexpr | NAME_ATTRIBUTE_NAME | |
public | const char* | static, constexpr | DURATION_ATTRIBUTE_NAME | |
public | const char* | static, constexpr | LOOPING_ATTRIBUTE_NAME | |
public | name | |||
public | float | duration | ||
public | bool | looping | ||
private | m_play | |||
private | m_modules | |||
private | m_particles | |||
private | float | m_age | ||
private | float | m_spawnAccumulator | ||
private | bool | m_bBurst |