Functions
| Access | Return | Modifier | Name | Description |
|---|---|---|---|---|
public | void | bind( lua_State* inState ) | ||
public | void | |||
public | bool | isObject( lua_State* inState, int inIndex ) | ||
public | checkObject( lua_State* inState, int inIndex ) | |||
public | void | |||
public | bool | isActor( lua_State* inState, int inIndex ) | ||
public | checkActor( lua_State* inState, int inIndex ) | |||
public | void | |||
public | bool | isComponent( lua_State* inState, int inIndex ) | ||
public | checkComponent( lua_State* inState, int inIndex ) |